![]() When one player is defeated, their share is distributed among the remaining players. World Pop (Population) gives you one way to still have epic fights but good performance: choose a maximum total pop which. World population settingĭespite our best efforts, the game can still lag when there are a lot of units on the map. does not yet use them much, but this really gives you more power to make new custom maps and custom game-modes without having to create a lot of new templates, e.g., tower defence mods. Stat modifiers can also be applied directly by triggers and in other ways, without having to hack around auras or technologies. Modders will like this one: you can now give status effects to your units, changing their stats in various ways. Further, the hotkeys have been reworked to use scancodes, so the default hotkeys will be compatible with any keyboard layout! Formation improvementsĪlpha 24 gives you new tools to work with formations: you can now pick a default formation to put your units in when given “Walk” and “Patrol” orders, and you can also choose to automatically disband formations when your units are ordered to Attack or Gather, etc. This new in-game editor will make it much more accessible to change your hotkeys. The ocean shader also received some tweaks, most importantly near the edges of the map, which now looks better. For using these options we recommend your system supports OpenGL 3.3 or later versions. A Contrast Adaptive Sharpening filter has also been added to the engine. This release introduces anti-aliasing in the renderer: you can choose between no anti-aliasing, FXAA and various levels of MSAA, if you have the GPU power for it. This functionality can be toggled with Ctrl, and you can choose whether you want it on or off by default, so it is, as always, up to you. Many, many other small tweaks and corrections.Ĭity-building fans will enjoy this new option: you can now easily place buildings next to each other with snapping!.Female Citizens and Citizen Soldiers can now place the foundations of all structures. ![]() Fortresses can no longer train soldiers but have a territory root, making them more defensive structures and better at protecting your base.All civilisations now have a s table, for training cavalry and chariots, and an a rsena l, for constructing siege engines.Heroes can only be trained once per game, so you’ll have to know when to use them.Late-game has been reworked substantially, with less snowballing and more viable champions, which means more variety.Civilisations have been rebalanced, giving players more viable choices.The end result is a sleeker, more balanced gameplay experience in A24: With the help of several of the top-ranked players in the A23 lobby, hundreds of balance tweaks have been made in the past year and a lmost all units and structures have been adjust ed. In-game user interface (GUI) improvements.No “freemium” model, no in-game advertising, no catch. completely gratis, directly from the developers. This means you are free to download, redistribute, modify and contribute to the application under the same licences: GNU Public Licence version 2 (GPL v2) for code and Creative Commons Attribution Share-Alike 3.0 (CC-BY-SA 3.0) for artwork.Īlthough you might find some people selling copies of 0 A.D., either over the internet or on physical media, you will always have the option to download 0 A.D. The release is named after Xerxes the Great, ruler of the Achaemenid Empire from 485 to 465 BC.ĭownload and installation instructions are available for Windows, Linux and macOS.Ġ A.D. Alpha 24: “ Xšayāršā” (pronounced: Khsha-ya-ṛsha), the twenty-fourth alpha version of 0 A.D., a free, open-source real-time strategy game of ancient warfare. Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D.
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